Image Credit: Codemasters We live in a true golden era of high-quality racing simulators. We’ve moved beyond just staples such as “Gran Turismo”and “Forza Motorsport” and picked up challengers such as “Project CARS,” “Assetto Corsa,” and even more advanced games such as “iRacing.” And
The latest instalments of the Gran Turismo and Forza Motorsport series totally revolutionized the racing genre with explosive graphics and gameplay. Back when the Playstation and XBox were first released, in game graphics it was a marvel for that era
Boys love their toys and there is something about car racing games that gets all the boys sit up and get excited. The adrenaline rush, the smell of burning rubber, the soft purring of the engine waiting to roar; it
Slightly Mad Studios Project Cars is the hit racing sim from Slightly Mad Studios and Bandai Namco that focuses on making driving a race car as realistic as possible.Now, Slightly Mad Studios has teamed up with GAMEVIL to bring Project Cars to mobile devices.
Computer scientist Brian A. Smith has developed a user interface that will enable blind players to enjoy racing games. Developers will have access to the racing auditory display (RAD) as a plug-in later this year, and it will be open-source
A PhD candidate in Computer Science at Columbia Engineering, Brian A. Smith, created a new system for blind gamers who want to get a little racing in. The system, called racing auditory display or RAD, is truly amazing. It lets
Last year I said that racing games were stuck in a rut. The release of Forza Horizon 3 was the only real standout feature of the year. 2017 has thankfully featured a slew of high-end raging games. Some high profile releases have featured
The Mazda Prototype of Tom Long, Joel Miller and James Hinchcliffe races on the track during the 2017 24 Hours of Daytona at Daytona International Speedway. (Photo by Brian Cleary/Getty Images) This weekend’s pre-Super Bowl sports-viewing choices include the usual
Microids/Eden Games Something felt a bit off after a few hours with Gear.Club Unlimited, the Nintendo Switch’s first semi-realistic racing game. The racing itself was more “real” than arcade games and more accessible than “real” racing games, and the balance worked.